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Wreck Ashore Notes: Difference between revisions

From The Three Kingdoms
Created page with "== Events == # Arrow & Aurora entered town: ## Met with Rennard the guard, told them a little about what was going on ## Met with the Mayor, who told them what was going on ## Met the Druid, Kath, and the local ranger ## The Druid was escorting someone who was in the marsh # Tried to cross the peninsula but didn't make it ## Aurora bitten by a homonculus ## Arrow bitten by a small viper # Stayed in town until Arrow was healed # Took a boat around # Tried to use the row..."
 
Line 25: Line 25:
## Now four pirates are alseep in the camp
## Now four pirates are alseep in the camp


[[Category:Kids]]
== Battles ==
[[Category:Notes]]
 
# Arrow, Aurora, and Ariel:
## Lizardfolk
##* 50% coins, goods, and items
##* CR 1
## Homunculus
##* None
##* CR 1
## Tiny Viper - failed
##* None
# Arrow, Aurora, and Ariel
## Boat through the reef - failed
# Arrow, Aurora, Ariel, Lizardfolk, Ti'Sum
## 2x Pirates
##* CR 1/2
##* Masterwork cutlass (treat as a scimitar), masterwork light crossbow, 20 bolts, potion of cure light wounds, potion of mage armor, potion of jump, potion of endure elements, explorer’s outfit, 38 gp.
# Arrow, Aurora, Ariel, Lizardfolk, Ti'Sum, Cawn
## 2x Pirates
##* CR 1/2
##* Masterwork cutlass (treat as a scimitar), masterwork light crossbow, 20 bolts, potion of cure light wounds, potion of mage armor, potion of jump, potion of endure elements, explorer’s outfit, 38 gp.
## Captain
##* CR 2
##* Masterwork falchion, masterwork composite longbow, 20 arrows, cloak of resistance +1, potion of cure light wounds, potion of mage armor, potion of jump, explorer’s outfit, spell component pouch, two tanglefoot bags, 8 gp.
## First Mate
##* CR 1
##* Leather armor, masterwork morning-star, masterwork light crossbow, 20 bolts, potion of cure light wounds, potion of mage armor, potion of jump, potion of endure elements, explorer’s outfit, thieves’ tools, 55 gp.
## Fetid Fungus
### CR 1
### Standard coins and goods (gems only)
## Runehound
##* No treasure
##* CR 3
 
[[index.php?title=Category:Kids]]
[[index.php?title=Category:Notes]]

Revision as of 00:36, 25 January 2026

Events

  1. Arrow & Aurora entered town:
    1. Met with Rennard the guard, told them a little about what was going on
    2. Met with the Mayor, who told them what was going on
    3. Met the Druid, Kath, and the local ranger
    4. The Druid was escorting someone who was in the marsh
  2. Tried to cross the peninsula but didn't make it
    1. Aurora bitten by a homonculus
    2. Arrow bitten by a small viper
  3. Stayed in town until Arrow was healed
  4. Took a boat around
  5. Tried to use the row boat to cross onto the reef (at night)
    1. Failed
    2. Nearly drowed
    3. Druid rescued Aurora
  6. Light house was dark
  7. Used tricks to lure Lizardfolk out of the lighthouse
  8. Lizardfolk told them about pirates
  9. Met with Ti'sum
  10. Went to the pirate camp
    1. Lured one guard pirate and killed him
    2. Sent the first mate to bed
    3. Killed another guard pirate
    4. Now four pirates are alseep in the camp

Battles

  1. Arrow, Aurora, and Ariel:
    1. Lizardfolk
      • 50% coins, goods, and items
      • CR 1
    2. Homunculus
      • None
      • CR 1
    3. Tiny Viper - failed
      • None
  2. Arrow, Aurora, and Ariel
    1. Boat through the reef - failed
  3. Arrow, Aurora, Ariel, Lizardfolk, Ti'Sum
    1. 2x Pirates
      • CR 1/2
      • Masterwork cutlass (treat as a scimitar), masterwork light crossbow, 20 bolts, potion of cure light wounds, potion of mage armor, potion of jump, potion of endure elements, explorer’s outfit, 38 gp.
  4. Arrow, Aurora, Ariel, Lizardfolk, Ti'Sum, Cawn
    1. 2x Pirates
      • CR 1/2
      • Masterwork cutlass (treat as a scimitar), masterwork light crossbow, 20 bolts, potion of cure light wounds, potion of mage armor, potion of jump, potion of endure elements, explorer’s outfit, 38 gp.
    2. Captain
      • CR 2
      • Masterwork falchion, masterwork composite longbow, 20 arrows, cloak of resistance +1, potion of cure light wounds, potion of mage armor, potion of jump, explorer’s outfit, spell component pouch, two tanglefoot bags, 8 gp.
    3. First Mate
      • CR 1
      • Leather armor, masterwork morning-star, masterwork light crossbow, 20 bolts, potion of cure light wounds, potion of mage armor, potion of jump, potion of endure elements, explorer’s outfit, thieves’ tools, 55 gp.
    4. Fetid Fungus
      1. CR 1
      2. Standard coins and goods (gems only)
    5. Runehound
      • No treasure
      • CR 3

index.php?title=Category:Kids index.php?title=Category:Notes