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Barlowe: Difference between revisions

From The Three Kingdoms
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** [[Morris Cammed]] - 1st Level Halfling Rogue
** [[Morris Cammed]] - 1st Level Halfling Rogue
** [[Corette Cammed]] - 1st Level Halfling Rogue|npcclasses=; Commoners
** [[Corette Cammed]] - 1st Level Halfling Rogue|npcclasses=; Commoners
* [[Les Tye]] - 9th Level Human Commoner
* [[Les Tye]] - 9th Level Human Commoner - Innkeeper
** 2 4th Level Commoners
** 2 4th Level Commoners
*** 4 2nd Level Commoners
*** 4 2nd Level Commoners
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* [[Hannah Henrick]] 1st Level Warrior
* [[Hannah Henrick]] 1st Level Warrior
; Experts
; Experts
* 1 2nd Level Expert
* [[Margaret Henrick]] 2nd Level Expert - Blacksmith
; Aristocrats
; Aristocrats
* [[Seid Ammon]] 1st Level Aristocrat
* [[Seid Ammon]] 1st Level Aristocrat - Mayor
; Adepts
; Adepts
* 1 1st Level Adept|racialdemographics=All human, except [[Morris Cammed]] and [[Corette Cammed]], both halfling youths}}
* 1 1st Level Adept|racialdemographics=All human, except [[Morris Cammed]] and [[Corette Cammed]], both halfling youths}}
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Goblins, orcs, and other monsters are often around Barlowe, due to it being nestled in between the Cravenloft Mountains and the Ganther Plains. Normally these would be lone outcasts, or small travelling bands on their way to somewhere else. Even for the monsters, Barlowe isn't much more than a stopover.
Goblins, orcs, and other monsters are often around Barlowe, due to it being nestled in between the Cravenloft Mountains and the Ganther Plains. Normally these would be lone outcasts, or small travelling bands on their way to somewhere else. Even for the monsters, Barlowe isn't much more than a stopover.
== Notable Location ==
* The [[Three Dancers Inn]] — the main building in the town, beginning of many adventurers. Most of the town's economic stimulus comes from The Three Dancers. Because it's the largest building in town, it also acts as a general meeting place for the population, and is where [[Seid Ammon]] will often ask opinions on decisions affecting the town.


== Power Centre ==
== Power Centre ==
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== Notable NPCs ==
== Notable NPCs ==
* [[Seid Ammon]] — 1st Level Human Aristocrat — Mayor
* [[Rem Henrick]] — 1st Level Human Fighter — Town Guard
* [[Hannah Henrick]] — 1st Level Human Warrior — Militia and farmer
* [[Les Tye]] — 9th Level Human Commoner — owner and proprietor of the [[Three Dancers Inn]]
* [[Margaret Henrick]] — 2nd Level Human Expert — Blacksmith

Revision as of 18:55, 28 December 2024

Barlowe
Type Thorpe
Population 35
GP Limit 40
Ready Cash 70
Power Centre/s (Alignment) Mayor - Seid Ammon (Lawful Good), 1st Level Human Aristocrat
Community Authorities Captain - Rem Henrick 1st Level Human Fighter
Full-time Guards None
Militia Strength 1
Notable NPCs
Fighters
Rogues
NPCs of each Class
Commoners
  • Les Tye - 9th Level Human Commoner - Innkeeper
    • 2 4th Level Commoners
      • 4 2nd Level Commoners
        • 20 1st Level Commoners
Warriors
Experts
Aristocrats
Adepts
  • 1 1st Level Adept
Racial Demographics All human, except Morris Cammed and Corette Cammed, both halfling youths

Barlowe is a small thorpe in central-north Kalindar. It is often the starting point of many adventures due to the close proximity of the Ganther Plains, Cravenloft Mountains, and Barlowe Wood.

The place is tiny, made up of few private dwellings scattered around the Three Dancers Inn. To most people, Barlowe is a stop along the way to somewhere more interesting.

Goblins, orcs, and other monsters are often around Barlowe, due to it being nestled in between the Cravenloft Mountains and the Ganther Plains. Normally these would be lone outcasts, or small travelling bands on their way to somewhere else. Even for the monsters, Barlowe isn't much more than a stopover.

Notable Location

  • The Three Dancers Inn — the main building in the town, beginning of many adventurers. Most of the town's economic stimulus comes from The Three Dancers. Because it's the largest building in town, it also acts as a general meeting place for the population, and is where Seid Ammon will often ask opinions on decisions affecting the town.

Power Centre

Barlowe has a mayor appointed by the royal administration in Kalindar City. Though not exactly a lifetime appointment, Barlowe is of such low importance and economic interest that the mayoral duties may as well be.

Within the royal court, backwaters appointments like these are often rewarded to the most undesirable aristocrats, or those specifically requesting a "retirement" appointment.

Seid Ammon, a 1st Level Human Aristocrat, was given mayoral duties over Barlowe after an embarrassing incident during an event has left him a social pariah. Despite the history of his appointment, he administers the town well, and in a largely democratic way. In fact, he's beginning to like it here.

Community Authorities

There is a single full-time guard employed by the town, Rem Henrick, a 1st Level Human Fighter. Rem left Barlowe in his youth, hungry for adventure, and found himself employed for a time in the Kalindar army. Unsatisfied with standing around on watchtowers and hunting down the odd goblin, he gave up the adventuring life and returned to Barlowe around the same time Seid Ammon was appointed Mayor.

Seeing a need for a full-time guard, one of the first acts of Seid Ammon was to secure Rem as the only guard the town's meagre coffers could employ.

In a pinch, Rem can rely on Hannah Henrick to pick up a sword and help out with the town's defense. Rem has been training Hanna since he returned to town, but she's not a natural soldier like he was. Still, he has counted on her a few times to combat the goblins and orcs that are sometimes spotted.

Notable NPCs