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Re: Finding the Cult

Posted: Wed Oct 02, 2019 10:58 am
by NeomerArcana
The tears in Arlette's eyes cause her bolt to sail harmlessly past the beast.

Kull misses with his mighty lumbering swing, the creature once again proving to be surprisingly agile.

Fenner's bolt of magical energy sends bone splinters flying and causes the beast to shake it's head back and forth, as if fighting a foggy mind.

Grigori steps up the beast and very nearly connects a final blow, but at the last second the beast manages to avoid the killing blow. Still it is gravely injured, less than half of the bones which originally made it up are left, it's shrunk in size to compensate.

Re: Finding the Cult

Posted: Wed Oct 02, 2019 11:10 am
by NeomerArcana
Finally, Fera looses an arrow at the thing.
1d20+3
1d6+1

Re: Finding the Cult

Posted: Wed Oct 02, 2019 11:11 am
by NeomerArcana
The thing howls soundlessly as the arrow sends more bones scattering across the ground. It's barely able to maintain it's form anymore. Still, it wordless and soundlessly strikes at Kull once again, but the fighter is able to avoid it's claws narrowly.

Re: Finding the Cult

Posted: Wed Oct 02, 2019 11:24 am
by Grigori Steelbrow
Clearly irate that he failed to connect, Grigori swings once more, ready for the creature to meet its end.

To hit
1d20+2

DWA dmg
1d10+3

Re: Finding the Cult

Posted: Wed Oct 02, 2019 5:05 pm
by Arlette Craven
Arlette wipes the tears from her face with her arm whilst loading her crossbow and fires again.

To hit
1d20+3

Damage
1d8+1

Re: Finding the Cult

Posted: Wed Oct 02, 2019 11:47 pm
by Kull
Kull starts to get more fourios by the second he start to almost growel and foam starts to gather in his mouth. He drops his axe and charges at the bone creature to grab it in a fit of rage. if he succed he will place him behind the creature so the rest of the party can target it (grapple check 1d20+6 )

Re: Finding the Cult

Posted: Thu Oct 03, 2019 6:54 am
by Fenner Bates
Fenner continues to flee the creature towards the opening of the cave. In the dark he stumbles and falls flat on his face.

Re: Finding the Cult

Posted: Thu Oct 03, 2019 7:30 pm
by NeomerArcana
Grigori swings at the creature, but again, it's surprising agility allows it to hop out of the way. His swing is swiftly followed by a bolt fired by Arlette, but it passes through the creatures mass, failing to connect to any of the bones.

Kull drops his axe and attempts to grab the thing.

First, the thing gets an attack of opportunity. It has failed to connect. Second, Kull's melee touch attack has succeeded. Third we need opposed Grapple Checks. This is Kull's check (I will roll it for time).

1d20+6

Re: Finding the Cult

Posted: Thu Oct 03, 2019 7:31 pm
by NeomerArcana
Kull fails to maintain the Grapple.

Fera launches another arrow at the creature now that Kull is out of the way.

1d20+3
1d6+1

Re: Finding the Cult

Posted: Thu Oct 03, 2019 7:39 pm
by NeomerArcana
Fera's arrow connects with the skull. It cracks and falls apart, more bones shift and fills the gaps.

The thing turns and attacks Grigori, it's claw connects and a fragment of bone breaks off in the wound it's inflicted. Grigori you have suffered 2hp of damage.
Cult Cave.PNG