Finding the Cult
- Grigori Steelbrow
- Posts: 15
- Joined: Thu Aug 15, 2019 8:06 am
- Race: Dwarf
- Class: 1st-lvl fighter
Re: Finding the Cult
"I'll take second watch. Just give me a good kick when yer time is up."
- Fenner Bates
- Posts: 17
- Joined: Thu Aug 15, 2019 6:33 am
- Race: Human
- Class: 1st-lvl Transmuter
Re: Finding the Cult
"Isn't the ritual we expect them to perform happening tonight? We are going to wait and let them complete it?"
Re: Finding the Cult
"I dont know. I thought you guys know. If your right mage we will have to attack them really soon. If the perform it we might be able to suprise them since they are busy. what do you guys think ?"
- NeomerArcana
- Site Admin
- Posts: 633
- Joined: Sun Mar 31, 2019 12:17 pm
- Race: Human
- Class: Dungeon Master
Re: Finding the Cult
Friendly DM reminder, the ritual is tonight. If you wait, there's a strong chance that they complete it before you go in. That might be a problem, it might not, I cannot say any more than that.
- Arlette Craven
- Posts: 25
- Joined: Wed Apr 17, 2019 9:45 am
- Race: Human
- Class: 1st-lvl Rogue
Re: Finding the Cult
"Fenner is right, we have no choice, we must go in now"
- NeomerArcana
- Site Admin
- Posts: 633
- Joined: Sun Mar 31, 2019 12:17 pm
- Race: Human
- Class: Dungeon Master
Re: Finding the Cult
Okay guys, so here's the next steps:
- What order are you going to approach the cave (there's some open ground to cover)?
- Will you approach together or separately?
- In either case, I assume you guys are trying to sneak, in which case give me a Move Silently Check each
- You can also give me a Listen check for once you get to the cave opening
Re: Finding the Cult
Kull will look out for sentries (spot check 1d20+1) he will also try to sneak as close as his skills will allow him without being detected (move silent check 1d20+2 (not sure if a hide check is needed)) since kull is a orc he has dark vison (at least i think) and he will alos try to notice any possible noise strings or traps (is another spot check needed ?)
If there are any sentries he will try to overwhelm them preferd with the help of others. if there are other plans he is willing to listn
If there are any sentries he will try to overwhelm them preferd with the help of others. if there are other plans he is willing to listn
- Fenner Bates
- Posts: 17
- Joined: Thu Aug 15, 2019 6:33 am
- Race: Human
- Class: 1st-lvl Transmuter
Re: Finding the Cult
Fenner tries to follow in the group's foot steps taking up the rear! He leans heavily on his cane as he moves as the long day of walking has started to get to him.
Move Silently
1d20-3
Listen At Cave Entrance
1d20+3
Move Silently
1d20-3
Listen At Cave Entrance
1d20+3
- Grigori Steelbrow
- Posts: 15
- Joined: Thu Aug 15, 2019 8:06 am
- Race: Dwarf
- Class: 1st-lvl fighter
Re: Finding the Cult
Grigori proceeds carefully to the cave entrance with the others, hoping his scales don't make a sound.
Move silently
1d20-2
Listen at cave entrance
1d20-3
Move silently
1d20-2
Listen at cave entrance
1d20-3
- Arlette Craven
- Posts: 25
- Joined: Wed Apr 17, 2019 9:45 am
- Race: Human
- Class: 1st-lvl Rogue
Re: Finding the Cult
If there is still light as they approach the cave arlette will move closely with kull
Upon reaching the cave she will hang back with Fenner and Fera and will bring her light so they will be able to see in the cave. She will wait for Kull and Grigori to beckon them to follow or join if they are attacked but doesn't want to give away their position by bringing her light too close to them yet. She will also bring her chalk to mark the way out, plus her weapons of course.
Move silently check
1d20+6
Listen check
1d20+6
DM the extra roll that's included was performed between the move silently and listen checks but I thought I'd put the letter i instead of a 1 which is why I didn't include it but feel free to replace my listen check with that one seeing as it seemed to have worked.
Upon reaching the cave she will hang back with Fenner and Fera and will bring her light so they will be able to see in the cave. She will wait for Kull and Grigori to beckon them to follow or join if they are attacked but doesn't want to give away their position by bringing her light too close to them yet. She will also bring her chalk to mark the way out, plus her weapons of course.
Move silently check
1d20+6
Listen check
1d20+6
DM the extra roll that's included was performed between the move silently and listen checks but I thought I'd put the letter i instead of a 1 which is why I didn't include it but feel free to replace my listen check with that one seeing as it seemed to have worked.