Outside the Three Dancers Inn
- Hilda Hearthstone
- Posts: 50
- Joined: Tue Apr 16, 2019 11:48 pm
- Race: Human
- Class: 1st-lvl Cleric
Re: Outside the Three Dancers Inn
Initiative Roll:1d20
Re: Outside the Three Dancers Inn
Elec jolts up when he hears the commotion.
Initiative roll
1d20
Initiative roll
1d20
- Arlette Craven
- Posts: 25
- Joined: Wed Apr 17, 2019 9:45 am
- Race: Human
- Class: 1st-lvl Rogue
Re: Outside the Three Dancers Inn
Initiative roll
1d20
1d20
- NeomerArcana
- Site Admin
- Posts: 633
- Joined: Sun Mar 31, 2019 12:17 pm
- Race: Human
- Class: Dungeon Master
Re: Outside the Three Dancers Inn
Kull & Hragg I'm rolling initiative for you in order to allow the game to continue.
Hragg Initiative
Hragg Initiative
Kull Initiative
KuLL Initiative
Hragg Initiative
Hragg Initiative
Kull Initiative
KuLL Initiative
- NeomerArcana
- Site Admin
- Posts: 633
- Joined: Sun Mar 31, 2019 12:17 pm
- Race: Human
- Class: Dungeon Master
Re: Outside the Three Dancers Inn
Initiative Order is:
- Hragg
- Kull
- Hilda
- Arlette
- Elec
Re: Outside the Three Dancers Inn
Kull draws his axe but is unsure what to do. He is surprised by the two walking figures. No one in the right mind would attack with only two men. Kull tries to spot other enemies1d20+1 he also shouts to no one i paticular to look on the other side of the road.
- NeomerArcana
- Site Admin
- Posts: 633
- Joined: Sun Mar 31, 2019 12:17 pm
- Race: Human
- Class: Dungeon Master
Re: Outside the Three Dancers Inn
Kull you see nothing else other than these two shambling figures.
- Arlette Craven
- Posts: 25
- Joined: Wed Apr 17, 2019 9:45 am
- Race: Human
- Class: 1st-lvl Rogue
Re: Outside the Three Dancers Inn
Arlette moves to 11:4 to take cover next to the tree on the edge of that square and shoots at 11:00, unless someone asks her to join their movement to attack or defend. After her shot she will be ready to tumble if one of the creatures are too close and she feels unsafe.
To hit
1d20+3
Damage
1d8+1
This position is also dependent on where the others move to, as she will find a different position if this is taken to reduce crowding if a melee ensues.
To hit
1d20+3
Damage
1d8+1
This position is also dependent on where the others move to, as she will find a different position if this is taken to reduce crowding if a melee ensues.
Re: Outside the Three Dancers Inn
Liston cHeck [d20+2]
Re: Outside the Three Dancers Inn
Hragg Initiative [d20+1]