Outside the Three Dancers Inn

The first of many adventures to come
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NeomerArcana
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Re: Outside the Three Dancers Inn

Post by NeomerArcana » Tue Apr 30, 2019 1:34 pm

Elec you are watched far too closely to even having a chance of reaching your rapier.

Hragg the guards you speak to respond. "Spiders?! Ha! You dwarves, always full of stories you lot are."

The man looks around nervously. "Truly? Spiders?" he says furtively. "You were attacked by spiders? We've heard a few different stories this last season, undead, skeletons and the like, but no one has mentioned spiders before."

The militiamen stand guard, watching Hragg, Kull and Elec against the wall of the guardhouse, while Alder and Grant climb up onto the wagon. They pass a few crates and sacks down to other men who place it down in the dirt, it seems that the constable isn't happy with just a cursory glance. After about ten minutes you hear him speak.

"By the light of Pelor!" he says. "Watch them! Don't let them move and inch!" he calls out to the guards.

The constable leaps off the back of the wagon, and points to one of the men. "Go and get Hargraves! Quickly!"

He then motions to a couple other men to get over to the wagon. "Lend a hand to Grant! Get those bodies inside! I don't think they're dead! Has someone already called the priest!"

Grant and the other militiamen unload two long crates with hinged lids. As they're handling them down off the back of the wagon, turning and twisting them as they do so, you can see a body in each. One with a woman, one with a man. They appear to be asleep, and no amount of noise and movement looks to be waking them. The crates are taken inside. The guards are now all armed and surrounding the three of you.



Inside, Arlette and Hilda hear a commotion. Men shout and the door flings open. The two guards outside are now inside, weapons drawn. "Don't move a muscle! Stay where you are!" they shout. You see behind them two long crates carried inside and further into the guardhouse. It isn't hard to see the two bodies.



Outside, after a couple of minutes, a man dressed in white robes, trimmed in yellow, strides into the yard. He carries a staff and is escorted by one of the soldiers. Alder rushes up to him with Grant, and the three quietly converse. The robed man urgently sends the solder who escorted him back the way they came. He rushes inside the guardhouse.

Alder and Grant approach the three party members. "Inside, now!" says Alder.

You three are escorted under heavy guard to enter the guardhouse. You pass by the open door where you see Arlette and Hilda by the body of Landowe. They are disarmed, taken out, and the entire group is sent further inside to a cell. There appears to be only a single cell here, but it is large enough for all of you, though a little cramped.

After a few more minutes the robed man enters the cell with two guards, more are stationed outside. "I need to know what has been done to those people," he says quite bluntly. "Tell me now." he orders as he brandishes his staff in a circular motion, muttering under his breath.

You all very clearly feel compelled to tell the truth. Hilda and Hragg you both recognise a Zone of Truth Spell. All you can all roll a Will Saving Throw to avoid the affect of the spell (the affect is you cannot lie). You're not compelled to answer, just no lies.
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