Outside the Three Dancers Inn

The first of many adventures to come
Locked
User avatar
Hilda Hearthstone
Posts: 50
Joined: Tue Apr 16, 2019 11:48 pm
Race: Human
Class: 1st-lvl Cleric

Re: Outside the Three Dancers Inn

Post by Hilda Hearthstone » Mon Apr 22, 2019 2:58 pm

Initiative Roll:1d20
User avatar
Elec
Posts: 6
Joined: Tue Apr 16, 2019 10:19 pm
Race: Half-Elf
Class: 1st-lvl Ranger

Re: Outside the Three Dancers Inn

Post by Elec » Mon Apr 22, 2019 3:36 pm

Elec jolts up when he hears the commotion.

Initiative roll
1d20
User avatar
Arlette Craven
Posts: 25
Joined: Wed Apr 17, 2019 9:45 am
Race: Human
Class: 1st-lvl Rogue

Re: Outside the Three Dancers Inn

Post by Arlette Craven » Mon Apr 22, 2019 3:45 pm

Initiative roll
1d20
User avatar
NeomerArcana
Site Admin
Posts: 633
Joined: Sun Mar 31, 2019 12:17 pm
Race: Human
Class: Dungeon Master

Re: Outside the Three Dancers Inn

Post by NeomerArcana » Mon Apr 22, 2019 7:17 pm

Kull & Hragg I'm rolling initiative for you in order to allow the game to continue.

Hragg Initiative
Hragg Initiative

Kull Initiative
KuLL Initiative
User avatar
NeomerArcana
Site Admin
Posts: 633
Joined: Sun Mar 31, 2019 12:17 pm
Race: Human
Class: Dungeon Master

Re: Outside the Three Dancers Inn

Post by NeomerArcana » Mon Apr 22, 2019 7:23 pm

Initiative Order is:
  1. Hragg
  2. Kull
  3. Hilda
  4. Arlette
  5. Elec
Within here are the monsters turns as well, but you'll find out there's when it's their turn. To keep combat moving, please don't wait for the player ahead of you to state actions. You can put in conditional actions etc if needed. I will aim to update combat twice a day, so please keep to posting as much as possible.
User avatar
Kull
Posts: 30
Joined: Thu Apr 18, 2019 11:17 pm
Race: Half-Orc
Class: 1st lvl figther

Re: Outside the Three Dancers Inn

Post by Kull » Mon Apr 22, 2019 8:06 pm

Kull draws his axe but is unsure what to do. He is surprised by the two walking figures. No one in the right mind would attack with only two men. Kull tries to spot other enemies1d20+1 he also shouts to no one i paticular to look on the other side of the road.
User avatar
NeomerArcana
Site Admin
Posts: 633
Joined: Sun Mar 31, 2019 12:17 pm
Race: Human
Class: Dungeon Master

Re: Outside the Three Dancers Inn

Post by NeomerArcana » Mon Apr 22, 2019 9:02 pm

Kull you see nothing else other than these two shambling figures.
User avatar
Arlette Craven
Posts: 25
Joined: Wed Apr 17, 2019 9:45 am
Race: Human
Class: 1st-lvl Rogue

Re: Outside the Three Dancers Inn

Post by Arlette Craven » Mon Apr 22, 2019 9:20 pm

Arlette moves to 11:4 to take cover next to the tree on the edge of that square and shoots at 11:00, unless someone asks her to join their movement to attack or defend. After her shot she will be ready to tumble if one of the creatures are too close and she feels unsafe.

To hit
1d20+3

Damage
1d8+1

This position is also dependent on where the others move to, as she will find a different position if this is taken to reduce crowding if a melee ensues.
User avatar
Hragg
Posts: 9
Joined: Thu Apr 18, 2019 10:40 pm
Race: Dwarf
Class: Cleric of Clangeddin

Re: Outside the Three Dancers Inn

Post by Hragg » Mon Apr 22, 2019 11:07 pm

Liston cHeck [d20+2]
User avatar
Hragg
Posts: 9
Joined: Thu Apr 18, 2019 10:40 pm
Race: Dwarf
Class: Cleric of Clangeddin

Re: Outside the Three Dancers Inn

Post by Hragg » Mon Apr 22, 2019 11:11 pm

Hragg Initiative [d20+1]
Locked