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Re: Character Creation
Posted: Wed Aug 21, 2019 10:17 am
by NeomerArcana
With your gear, you have 37gp left over, which you're best to spend. Maybe save yourself a few gold peices. There are a lot of things you're going to want to have, off the top of my head:
- Backpack
- Bedroll
- Waterskin
- A few days of trail rations
- Flint and Steel
Those are pretty much
must-have items.
You might also want some of the following:
- Rope - always seems to come in handy
- Javelins / or a crossbow - some sort of ranged weapon. You might not use it very often, and you might not be very good at it, but there's some times when you can't get up close
- Sack - just to put shit in.
- Chalk - stops you getting lost in dungeons
- Candle - weirdly useful TBH
You definitely don't need those, but everything in the equipment list is a useful item at some point. It's just whether you could be bothered lugging it around, and whether you think it fits your character.
Re: Character Creation
Posted: Wed Aug 21, 2019 8:09 pm
by NeomerArcana
Here's your resized avatar.
Re: Character Creation
Posted: Fri Aug 23, 2019 7:10 am
by Grigori Steelbrow
Alright, so I made a few tweaks while figuring out who my character is. I also provided a total equip wight just in case that would be an issue.
Blind fighting, improved initiative
2 ranks climbing, 1 rank armorsmithing, 1 rank weaponsmithing, 2 ranks jumping, 2 ranks swimming
Starting gp: 210
Dwarven war axe -30gp
Tower shield -30gp
Scale mail -50gp
Locked gauntlet -8gp
Masterwork artisans tools -55gp
Backpack -2gp
Bedroll -1sp
Waterskin-1gp
Rations(3 days) -15sp
Flint and steel -1gp
Chalk x10 -1sp
Sack -1sp
Candle x10 -1sp
Whetstone x5 -1sp
Bolas -5gp
Light hammer -1gp
Hemp rope 50ft. -1gp
Grappling hook -1gp
Portable ram -10gp
Cold weather outfit -8gp
Current gp: 5
Current equip weight: 157.5lbs
Re: Character Creation
Posted: Fri Aug 23, 2019 8:30 am
by NeomerArcana
Cool; we're you're good to go. Feel free to jump into the game and introduce yourself as another recruit from Father Klavin.
Re: Character Creation
Posted: Wed Oct 09, 2019 8:00 pm
by Grigori Steelbrow
Hp from level up:
1d10+3
New Fighter Bonus Feat:
+Weapon focus (Dwarven War Axe)
Skill Point Allocation(+2 from level):
+1 to weaponsmithing
+1 to armorsmithing
And that's about as far as I could get on my own
Re: Character Creation
Posted: Wed Oct 09, 2019 8:02 pm
by Grigori Steelbrow
New max hp:
26
Current hp:
24
Re: Character Creation
Posted: Wed Oct 16, 2019 8:00 am
by NeomerArcana
Fighter leveling up is so simple.
I'll create a proper Character Sheet, hopefully later today for you.
Re: Character Creation
Posted: Fri Nov 01, 2019 2:21 pm
by NeomerArcana
Here you go.
One thing I'm missing is how much money you have. Can you go through your starting gold after purchases, and how much you've acquired so far?
Re: Character Creation
Posted: Tue Nov 05, 2019 3:54 pm
by NeomerArcana
I forgot to mention that because of my changed initiative rules, you can drop your improved initiative feat and choose a different feat to take its place.
Re: Character Creation
Posted: Sun Nov 10, 2019 1:21 pm
by Grigori Steelbrow
To replace improved initiative I'll take Combat Reflexes
Current GP 303
I hope I've done my math correctly and not missed anything.